The SummerMC / Origins & Addons
CHARACTER ENCYCLOPAEDIA
Origins & Addons
Browse the complete set of selectable characters and classes, then open an article for survival priorities, build ideas, world roles and linked power explanations.
Power reference
337 enabled-power entries with linked pages.
Open article →Choosing a character
How primary Origins and classes fit together.
Open article →Installed addons
Which addon contributes each choice family.
Open article →Travel and professions
Designing roles without teleport shortcuts.
Open article →Base Origins
10 choicesHuman
0 powersorigins:human
A blank-slate choice with no supernatural advantages or penalties.
Avian
6 powersorigins:avian
A light-footed sky traveller shaped around air, momentum and open spaces.
Arachnid
5 powersorigins:arachnid
A vertical ambusher that controls walls and webs.
Blazeborn
8 powersorigins:blazeborn
A fire-aligned Nether native that converts heat into safety and aggression.
Elytrian
6 powersorigins:elytrian
A permanent-winged flier built for aerial reconnaissance and high-speed travel.
Enderian
6 powersorigins:enderian
A teleporting End-touched traveller with long reach.
Feline
7 powersorigins:feline
A nimble ground explorer with safe falls and quick movement.
Merling
8 powersorigins:merling
An aquatic specialist for rivers, oceans and submerged construction.
Phantom
8 powersorigins:phantom
A spectral infiltrator able to phase through matter and disappear.
Shulk
6 powersorigins:shulk
A durable inventory-focused origin built for carrying and standing ground.
Medieval Origins Revival
19 choicesAlfiq
12 powersmedievalorigins:alfiq
A diminutive feline rogue centred on agility, leaps and opportunistic theft.
Read full guide →Arachnae
10 powersmedievalorigins:arachnae
A venomous spider hunter whose movement and webs define combat.
Read full guide →Banshee
8 powersmedievalorigins:banshee
An incorporeal cursed spirit with sonic and lunar powers.
Read full guide →Dwarf
9 powersmedievalorigins:dwarf
A dense underground craftsperson with mining and brewing identity.
Read full guide →Fae
10 powersmedievalorigins:fae
A small nature-bound winged being with charm and forest magic.
Read full guide →Goblin
7 powersmedievalorigins:goblin
A small cunning scavenger defined by greed and fragile cleverness.
Read full guide →Gorgon
7 powersmedievalorigins:gorgon
A poisonous mythic hunter who threatens enemies with petrifying effects.
Read full guide →High Elf
12 powersmedievalorigins:high_elf
A tall arcane specialist with selectable magical expression.
Read full guide →Incubus
11 powersmedievalorigins:incubus
A Netherborne demonic caster centred on fire, lava and bargains.
Read full guide →Moon Elf
8 powersmedievalorigins:moon_elf
A tall nocturnal rogue whose advantage grows around stealth and moonlight.
Read full guide →Ogre
10 powersmedievalorigins:ogre
A huge brutal survivor with tremendous physicality and appetite.
Read full guide →Pixie
9 powersmedievalorigins:pixie
A tiny flying trickster whose utility comes from flight and fortune.
Read full guide →Plague Victim
9 powersmedievalorigins:plague_victim
An afflicted survivor whose illness can threaten nearby life.
Read full guide →Revenant
13 powersmedievalorigins:revenant
An undead commander connected to summoned followers and siphoned power.
Read full guide →Siren
9 powersmedievalorigins:siren
An amphibious singer whose greatest power belongs in water.
Read full guide →Troll
7 powersmedievalorigins:troll
A slow, iron-skinned mountain predator built for toughness.
Read full guide →Valkyrie
7 powersmedievalorigins:valkyrie
A divine winged warrior with intervention and smiting themes.
Read full guide →Wood Elf
9 powersmedievalorigins:wood_elf
A graceful forest archer oriented around precision and stewardship.
Read full guide →Yeti
8 powersmedievalorigins:yeti
A cold-adapted giant whose breath and strength dominate winter terrain.
Read full guide →Extra Origins
4 choicesFloran
5 powersextraorigins:floran
A photosynthetic plant-being that draws strength from growth and water.
Inchling
5 powersextraorigins:inchling
A tiny climber able to ride other creatures and squeeze into builds.
Piglin
8 powersextraorigins:piglin
A gold-loving Nether resident proficient with crossbows.
Truffle
4 powersextraorigins:truffle
A mushroom being able to shift among spore-oriented strengths.
Mythical Origins
4 choicesDragon
10 powersmythical_origins:dragon
A scaled winged predator shaped around claws, heat and flight.
Elf
8 powersmythical_origins:elf
A forest-oriented lightweight being with sight, movement and magic.
Fairy
9 powersmythical_origins:fairy
A tiny translucent flying magic creature.
Werewolf
12 powersmythical_origins:werewolf
A transformation-based nocturnal hunter powered by moonlight and bloodlust.
End Origins
2 choicesSingle-Origin Addons
2 choicesMob Origins
10 choices + 1 progression formFox
6 powersmoborigins:fox
A quick scavenger and berry-gatherer whose speed, item collection and careful foraging suit expeditions and supply runs.
Snow Golem
7 powersmoborigins:snow_golem
A cold-climate specialist that creates snow and weaponises snowballs, but melts when heat or water becomes a problem.
Wolf
6 powersmoborigins:wolf
A pack-focused carnivore that grows stronger with tamed wolves and under the full moon.
Strider
8 powersmoborigins:strider
A Nether traveller designed for lava crossings and transport, thriving in heat but suffering around water and on dry land.
Witch
5 powersmoborigins:witch
A potion specialist aligned with illagers, able to draw on situation-appropriate magical effects.
Guardian
13 powersmoborigins:guardian
An aquatic monument defender with prismarine armour and spikes, powerful below the surface but disadvantaged on land.
Evoker
4 powersmoborigins:evoker
An illager spellcaster able to call fangs from the ground and make unusually efficient use of totems.
Drowned
8 powersmoborigins:drowned
An undead ocean hunter built around tridents and underwater combat, but burned by daylight and slowed on land.
Bee
6 powersmoborigins:bee
A flower-dependent pollinator with a poisonous sting and careful honey-gathering strengths.
Slime
6 powersmoborigins:slime
A bouncy shapeshifter that ignores fall damage and can split off a defensive slime using hunger.
RPG Origins
7 choicesKnight
4 featuresRPG Origins documented choice
A frontline fighter whose durability and trained damage come at the cost of faster hunger drain.
Archer
5 featuresRPG Origins documented choice
A ranged specialist whose quiver and arrow production excel at distance, but who is fragile and poor in melee.
Cleric
5 featuresRPG Origins documented choice
A village-friendly healer who prolongs beneficial effects and creates a healing pool, at the cost of low health.
Mage
5 featuresRPG Origins documented choice
A fragile spellcaster who resists debuffs, crosses water with a Heart of the Sea and casts a fireball spell.
Bard
5 featuresRPG Origins documented choice
A musical support Origin that interacts with goat horns and runs faster when wounded, but eats more and gains less experience.
Thief
6 featuresRPG Origins documented choice
A swift infiltrator capable of hiding while crouched and stealing emeralds, but poorly suited to open combat or shields.
Brute
5 featuresRPG Origins documented choice
A naturally armoured heavy hitter who breaks stone bare-handed and hunts large targets, but cannot shield or regenerate normally at rest.
Origin Support Addons
Installed supportOrigins: Umbrellas is installed. Its documentation confirms held umbrellas protect Phantoms from sunlight and Enderians from rain; affected articles are marked with a compatibility note.
Origins: Classes
14 choicesArcher
2 powersorigins-classes:archer
A secondary class for players who want consistent ranged accuracy.
Read full guide →Beastmaster
2 powersorigins-classes:beastmaster
A companion-focused class that improves the value of tamed animals.
Read full guide →Blacksmith
2 powersorigins-classes:blacksmith
A workshop class centred on equipment quality and repair.
Read full guide →Cleric
2 powersorigins-classes:cleric
A support class for potion duration and enchanting outcomes.
Read full guide →Cook
2 powersorigins-classes:cook
A food-production class focused on better meals and smoker use.
Read full guide →Explorer
2 powersorigins-classes:explorer
A travel class that starts prepared and tires less when sprinting.
Read full guide →Farmer
2 powersorigins-classes:farmer
A production class that increases crop and bone meal value.
Read full guide →Lumberjack
2 powersorigins-classes:lumberjack
A forestry class that improves tree harvesting and log conversion.
Read full guide →Merchant
2 powersorigins-classes:merchant
A trade-oriented class improving access to valuable offers.
Read full guide →Miner
2 powersorigins-classes:miner
A quarry class built around stone extraction and endurance underground.
Read full guide →Nitwit
0 powersorigins-classes:nitwit
A class choice with no listed enabled powers.
Read full guide →Rancher
2 powersorigins-classes:rancher
An animal husbandry class supporting breeding and drops.
Read full guide →Rogue
3 powersorigins-classes:rogue
A stealth class for avoiding attention and moving covertly.
Read full guide →Warrior
2 powersorigins-classes:warrior
A direct combat class with stronger attacks and improved shield movement.
Read full guide →Extra Classes
3 choicesBaker
2 powersdac:baker
A food artisan class dedicated to bread and baked production.
Read full guide →Butcher
2 powersdac:butcher
A meat-processing class built for animal products and preferred tools.
Read full guide →Wandering Trader
2 powersdac:wandering_trader
A roaming commercial class with periodic deliveries and experience.
Read full guide →