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MEDIEVAL ORIGINS REVIVAL

Incubus

A Netherborne demonic caster centred on fire, lava and bargains.

Overview

A Netherborne demonic caster centred on fire, lava and bargains. This is a primary choice or class available in your pack’s selection screen and is best understood as a complete lifestyle rather than a single buff.

Strength

Fire and Nether strengths make it comfortable around volcanic routes and hot industry.

Trade-off

Water aversion, diet limits and impure drawbacks make ordinary living less easy.

Natural role

A Nether rail pioneer or heat-based factory operator.

How it plays

Fire and Nether strengths make it comfortable around volcanic routes and hot industry. Water aversion, diet limits and impure drawbacks make ordinary living less easy.

A Nether rail pioneer or heat-based factory operator. In a world built around ordinary travel, railways and player-run shops, an Origin becomes most satisfying when its abilities open a profession or destination rather than bypassing the rest of the server.

Starting priorities and builds

First days

  • Begin near a usable shoreline or river so your environmental strengths are available while collecting early resources.
  • Plan early dimension access and secure food before long resource trips; your environment advantage can establish a specialist supply route.
  • Secure a food source matching your diet early rather than treating supplies as an afterthought.

Good infrastructure

  • Harbours, underwater foundations and canal routes make a water-aligned character economically useful.
Plan around drawbacks
  • Read all drawbacks alongside strengths before committing; a powerful ability can reshape everyday survival costs.

Enabled power reference

Every power listed below links to its own reference entry, including the choices that share it and practical consequences for play.

PowerPractical meaningIdentifier
Demon FireActive abilityChannel infernal fire as an active offensive ability.medievalorigins:incubus/demon_fire
HellborneSurvivalYour infernal origin is suited to the Nether and its hazards.medievalorigins:incubus/hellborne
CarnivoreDrawbackYou depend on meat-based food rather than a normal diet.medievalorigins:incubus/carnivore
Unholy DealSpecial abilityYour demonic bargains trade conventional safety for unusual power.medievalorigins:incubus/unholy_deal
HydrophobeDrawbackWater is dangerous to your infernal body.medievalorigins:incubus/hydrophobe
ImpureDrawbackSacred or purifying influences work against your demonic nature.medievalorigins:incubus/impure
Realm AdvantageCombatYou are more formidable in the dimension tied to your origin.medievalorigins:incubus/dimension_strength
Lava SwimMovementLava Swim provides a distinct movement option that affects routes, builds and escape plans for this Origin.medievalorigins:incubus/lava_swim
RedSpecial abilityRed is a configured special ability power that shapes how this Origin is played in this pack.medievalorigins:incubus/red
Spell PowerSpecial abilitySpell Power is a configured special ability power that shapes how this Origin is played in this pack.medievalorigins:incubus/spell_power
Nether InhabitantSpawnYour initial spawn is in the Nether rather than the Overworld.origins:nether_spawn

Shared-world and economy role

  • Operate Nether outposts and supply heat- or resource-heavy industries through protected transport lines.
  • Food constraints create demand for farms, kitchens and market shops supplied through regular transport.
  • Turn resource advantages into a foundry or engineering supplier rather than keeping all production private.

Create factories and physical markets give specialised characters recurring work: supplying resources, surveying new routes, maintaining stations, operating shops or providing expedition support.

Other choices in Medieval Origins Revival

Return to all Origins & classes →