Overview
A small cunning scavenger defined by greed and fragile cleverness. This is a primary choice or class available in your pack’s selection screen and is best understood as a complete lifestyle rather than a single buff.
Strength
Fast, opportunistic play suits looting, trade and getting into compact spaces.
Trade-off
Reduced toughness makes direct combat a poor first option.
Natural role
A market trader, procurement runner or scrap-yard specialist.
How it plays
Fast, opportunistic play suits looting, trade and getting into compact spaces. Reduced toughness makes direct combat a poor first option.
A market trader, procurement runner or scrap-yard specialist. In a world built around ordinary travel, railways and player-run shops, an Origin becomes most satisfying when its abilities open a profession or destination rather than bypassing the rest of the server.
Starting priorities and builds
First days
- Gather ordinary survival supplies first, then test every active ability in a safe area before setting out on a long expedition.
Good infrastructure
- Choose a home and business that make your strengths repeatedly useful rather than only occasionally novel.
- Read all drawbacks alongside strengths before committing; a powerful ability can reshape everyday survival costs.
Enabled power reference
Every power listed below links to its own reference entry, including the choices that share it and practical consequences for play.
| Power | Practical meaning | Identifier |
|---|---|---|
| GreedySpecial ability | Greedy is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/greedy |
| GreenSpecial ability | Green is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/green |
| DurabilitySpecial ability | Durability is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/durability |
| CunningSpecial ability | Cunning is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/cunning |
| NippySpecial ability | Nippy is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/nippy |
| StuntedSpecial ability | Stunted is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/stunted |
| FrailSpecial ability | Frail is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:goblin/frail |
Shared-world and economy role
- Pair personal strengths with shared infrastructure: public stations, workshops and markets create reasons for players to collaborate.
Create factories and physical markets give specialised characters recurring work: supplying resources, surveying new routes, maintaining stations, operating shops or providing expedition support.