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MEDIEVAL ORIGINS REVIVAL

Arachnae

A venomous spider hunter whose movement and webs define combat.

Overview

A venomous spider hunter whose movement and webs define combat. This is a primary choice or class available in your pack’s selection screen and is best understood as a complete lifestyle rather than a single buff.

Strength

Climbing, web control and venom turn caves or fortifications into favourable ground.

Trade-off

A fragile exoskeleton and restrictive diet punish prolonged open fighting.

Natural role

Fits mineshaft routes, tunnel security and dark-structure expeditions.

How it plays

Climbing, web control and venom turn caves or fortifications into favourable ground. A fragile exoskeleton and restrictive diet punish prolonged open fighting.

Fits mineshaft routes, tunnel security and dark-structure expeditions. In a world built around ordinary travel, railways and player-run shops, an Origin becomes most satisfying when its abilities open a profession or destination rather than bypassing the rest of the server.

Starting priorities and builds

First days

  • Carry reliable food and light while scouting structures; unusual movement is strongest when you remain prepared for combat.
  • Secure a food source matching your diet early rather than treating supplies as an afterthought.

Good infrastructure

  • Vertical workshops, maintenance shafts and secure storage rooms suit a climbing or infiltration-style character.
Plan around drawbacks
  • This Origin has meaningful environmental or defensive risk. Build safe routes and carry backup equipment before committing to long trips.

Enabled power reference

Every power listed below links to its own reference entry, including the choices that share it and practical consequences for play.

PowerPractical meaningIdentifier
ClimberMovementYour arachnid limbs let you climb vertical surfaces.medievalorigins:arachnae/climber
Many EyesUtilityYour many eyes improve perception in difficult conditions.medievalorigins:arachnae/many_eyes
Venomous BiteCombatClose attacks can deliver venom to enemies.medievalorigins:arachnae/venomous_bite
Web SlingerActive abilityYou can deploy webs to trap or control enemies and routes.medievalorigins:arachnae/web_slinger
Bottomless StomachSpecial abilityBottomless Stomach is a configured special ability power that shapes how this Origin is played in this pack.medievalorigins:arachnae/bottomless_stomach
BrittleDrawbackYour body is vulnerable to heavy impacts.medievalorigins:arachnae/brittle
Fragile ExoskeletonDrawbackYour exoskeleton provides less resilience than ordinary armour and flesh.medievalorigins:arachnae/fragile_exoskeleton
CarnivoreDrawbackYour diet is limited to meat-based foods.origins:carnivore
Master of WebsMovementCobwebs become useful terrain: you move through and climb them effectively and can exploit trapped prey.origins:master_of_webs
ArthropodSpecial abilityArthropod is a configured special ability power that shapes how this Origin is played in this pack.origins:arthropod

Shared-world and economy role

  • Food constraints create demand for farms, kitchens and market shops supplied through regular transport.
  • Turn resource advantages into a foundry or engineering supplier rather than keeping all production private.

Create factories and physical markets give specialised characters recurring work: supplying resources, surveying new routes, maintaining stations, operating shops or providing expedition support.

Other choices in Medieval Origins Revival

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