Overview
An afflicted survivor whose illness can threaten nearby life. This is a primary choice or class available in your pack’s selection screen and is best understood as a complete lifestyle rather than a single buff.
Strength
Plague immunity and contagious identity create a distinctive survival route.
Trade-off
Environmental and social drawbacks can make shared towns risky.
Natural role
Best for isolated outposts, quarantined laboratories or roleplay-heavy play.
How it plays
Plague immunity and contagious identity create a distinctive survival route. Environmental and social drawbacks can make shared towns risky.
Best for isolated outposts, quarantined laboratories or roleplay-heavy play. In a world built around ordinary travel, railways and player-run shops, an Origin becomes most satisfying when its abilities open a profession or destination rather than bypassing the rest of the server.
Starting priorities and builds
First days
- Gather ordinary survival supplies first, then test every active ability in a safe area before setting out on a long expedition.
Good infrastructure
- Choose a home and business that make your strengths repeatedly useful rather than only occasionally novel.
- Read all drawbacks alongside strengths before committing; a powerful ability can reshape everyday survival costs.
Enabled power reference
Every power listed below links to its own reference entry, including the choices that share it and practical consequences for play.
| Power | Practical meaning | Identifier |
|---|---|---|
| Foul AuraCombat | Your diseased presence afflicts nearby living creatures. | medievalorigins:plague_victim/foul_aura |
| Plague ImmunitySurvival | Disease and related afflictions cannot easily take hold again. | medievalorigins:plague_victim/plague_immunity |
| UndeadgeSpecial ability | Undeadge is a configured special ability power that shapes how this Origin is played in this pack. | medievalorigins:plague_victim/undeadge |
| Risk of TransmissionDrawback | Close contact can expose others to your plague. | medievalorigins:plague_victim/risk_of_transmission |
| ContagiousCombat | Your illness can spread harmful effects to those nearby. | medievalorigins:plague_victim/contagious |
| InsomniacDrawback | Your suffering prevents ordinary restful sleep. | medievalorigins:plague_victim/insomniac |
| Sensitive SkinDrawback | Your damaged body reacts badly to exposure or hazards. | medievalorigins:plague_victim/sensitive_skin |
| Skin and BonesDrawback | Your frail body has reduced resilience. | medievalorigins:plague_victim/skin_and_bones |
| Eternal SufferingDrawback | Your condition brings persistent physical disadvantages. | medievalorigins:plague_victim/eternal_suffering |
Shared-world and economy role
- Pair personal strengths with shared infrastructure: public stations, workshops and markets create reasons for players to collaborate.
Create factories and physical markets give specialised characters recurring work: supplying resources, surveying new routes, maintaining stations, operating shops or providing expedition support.