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The SummerMC / Currency system

TRADE HANDBOOK

Currency system

Player-built commerce, stocked shops and railway-supported trade.

Getting started with currency

How player-built shops function as a physical economy.

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Coins & wallets

Carrying money without filling normal inventory space.

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Trading machines

Safe offline shops for actual buildings.

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Designing a market town

Make commerce create destinations rather than menus.

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Rail freight and trade

Tie factories, farms and mines to the player economy.

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