THE SUMMERMC
WIKI

The SummerMC / Origins / Mob Origins / Snow Golem

MOB ORIGINS

Snow Golem

A cold-climate specialist that creates snow and weaponises snowballs, but melts when heat or water becomes a problem.

Overview

A cold-climate specialist that creates snow and weaponises snowballs, but melts when heat or water becomes a problem. This is an Origin supplied by the installed add-on and is included alongside the full character encyclopaedia.

Strength

Cold-biome combat, snow trails and damaging snowballs.

Trade-off

Water and hot environments are dangerous.

Natural role

Mountain outpost keeper or northern explorer.

ColdRangedWater-weak

Playstyle

Mountain outpost keeper or northern explorer. Its advantages change ordinary routes, businesses and expeditions rather than existing only as a combat stat.

Starting out

Look for cold routes and carry supplies before travelling through deserts, warm Nether-side facilities or deep water.

Powers 7

These powers are documented using Mob Origins identifiers and link to internal reference pages.

POWERPRACTICAL MEANINGIDENTIFIER
HydrophobiaDrawbackContact with water damages you over time.origins:water_vulnerability
TemperatureEnvironmentAn internal temperature state supports your heat-and-cold survival rules.moborigins:temperature
OverheatDrawbackA heat meter builds in hot biomes and cools elsewhere.moborigins:overheat
MeltingDrawbackAs heat accumulates, you begin losing health and movement speed.moborigins:melting
Stronger SnowballsCombatSnowballs you throw deal damage.moborigins:stronger_snowballs
Snow TrailUtilityYou can leave snow behind as you travel.moborigins:snow_trail
Frigid StrengthCombatYou deal increased damage in cold regions.moborigins:frigid_strength

Shared world role

A Snow Golem makes snowy districts and cold frontier settlements practical while providing safe ranged harassment.

Related choices