Overview
A quarry class built around stone extraction and endurance underground. This is a primary choice or class available in your pack’s selection screen and is best understood as a complete lifestyle rather than a single buff.
Strength
Faster stone-breaking and less mining fatigue power construction supply.
Trade-off
Specialisation matters less away from mining projects.
Natural role
Feed stone, ores and track materials into rail-served industry.
How it plays
Faster stone-breaking and less mining fatigue power construction supply. Specialisation matters less away from mining projects.
Feed stone, ores and track materials into rail-served industry. In a world built around ordinary travel, railways and player-run shops, an Origin becomes most satisfying when its abilities open a profession or destination rather than bypassing the rest of the server.
Starting priorities and builds
First days
- Secure a food source matching your diet early rather than treating supplies as an afterthought.
Good infrastructure
- Design compact access routes and safe machinery barriers: small bodies can navigate clever interiors but are vulnerable around hazards.
- Be careful around moving Create machinery, falls and hostile mobs; mobility does not automatically mean durability.
Enabled power reference
Every power listed below links to its own reference entry, including the choices that share it and practical consequences for play.
| Power | Practical meaning | Identifier |
|---|---|---|
| Mining ExpertIndustry/utility | You mine stone with pickaxes more rapidly. | origins-classes:more_stone_break_speed |
| Experienced ExcavatorIndustry/utility | Breaking blocks does not exhaust hunger. | origins-classes:no_mining_exhaustion |
Shared-world and economy role
- Food constraints create demand for farms, kitchens and market shops supplied through regular transport.
- Turn resource advantages into a foundry or engineering supplier rather than keeping all production private.
Create factories and physical markets give specialised characters recurring work: supplying resources, surveying new routes, maintaining stations, operating shops or providing expedition support.