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RPG ORIGINS

Mage

A fragile spellcaster who resists debuffs, crosses water with a Heart of the Sea and casts a fireball spell.

Overview

A fragile spellcaster who resists debuffs, crosses water with a Heart of the Sea and casts a fireball spell. This is an Origin supplied by the installed add-on and is included alongside the full character encyclopaedia.

Strength

Debuff immunity and active ranged magic.

Trade-off

Three fewer hearts and reduced conventional attack damage.

Natural role

Arcane expedition support or unusual ranged combatant.

MagicFireballFragile

Playstyle

Arcane expedition support or unusual ranged combatant. Its advantages change ordinary routes, businesses and expeditions rather than existing only as a combat stat.

Starting out

Prioritise survival gear and ranged positioning; your strengths are spells and utility rather than brawling.

Documented features 5

These traits are documented by RPG Origins. They are presented as features because the public documentation does not expose stable internal power identifiers.

FEATUREPRACTICAL MEANINGREFERENCE
Arcane ResistanceSurvivalPoison, weakness and slowness do not affect you.Documented feature
Water WalkingMovementHolding a Heart of the Sea lets you walk across water.Documented feature
Fireball SpellActive abilityYour primary ability casts a fireball.Documented feature
Weak StrikesDrawbackYour ordinary attack damage is reduced.Documented feature
FragileDrawbackYour maximum health is reduced by three hearts.Documented feature

Shared world role

A Mage supports explorers in dangerous structures and brings rare magical flair to a settlement.

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