THE SUMMERMC
WIKI

The SummerMC / Origins / Powers / Fall Immunity

MOVEMENT

Fall Immunity

Fall Immunity changes how this character travels or repositions. It affects the routes, buildings and escape options that feel natural for the Origin; check the in-game power tooltip for its exact activation and limits.

In play

Fall Immunity is a configured movement power that shapes how this Origin is played in this pack.

paper:fall_immunity

Planning around it

  • Design entrances, platforms and routes around this mobility advantage.
  • Remember that bulk freight still favours infrastructure and trains.

Used by

All enabled powers →